You know how it feels when you finish something? I am on that high today. Now, basins are only a very small part of my life, and after they have been updated I will have to check them, and at least two other things landed in my lap yesterday.
But still, just having finished something feels good. And the girl is coming down next week, and even though it is raining today it is supposed to be nicer tomorrow and we can take a long walk.
On Sunday I will address all of those other things lurking in the wings
“Two of them lurked in a ruined graveyard. Two shadowy figures, one hunched and squat, the other lean and menacing, both of them Olympic-grade lurkers. If Bruce Springsteen had ever recorded “Born to Lurk,” these two would have been on the album cover. They had been lurking in the fog for over an hour now, but they had been pacing themselves and could lurk for the rest of the night if necessary, with still enough sullen menace left for a final burst of lurking around dawn.”
February 6, 2009 at 7:14 pm |
OK, I’m going to hide in shadows. I roll a a 20, I’m hidden. So you can’t see me, nany, nany, neigh!
Did I say that out loud?
February 7, 2009 at 4:17 pm |
I’m not sure I get the 20 thing. We have a dice rolling thing here, but I don’t think that’s what you are referring to.
February 10, 2009 at 9:02 am |
pooh says:
As a lurker/listener on many a Dungeons & Dragons / World of Warcraft/ who knows what other games, here’s my input.
Dice can be six-sided, these are the ones most of us see, but also 4-siders, 8-siders, 12-siders and 20-siders. They also make 10-siders, but they are not regular crystalline forms. The gaming world uses the other dice because it gives you more evenly distributed numbers. Compare rolling two six-siders with one 12-sider. You can’t get a 1 with a pair of dice, you can with a 12-sider. The probability of rolling 7 with a 12-sider is the same as any other number from 1 to 12, whereas with a pair of dice you can roll (1,6), (2,5), (3,4), (4,3), (5,2) and (6,1), which gives 7 the highest probability of being rolled.
The games have charts which show what happens with each different dice roll. Usually they are ordered along a worst-case/best-case spectrum. So rolling a 20 (on a 20-sider), would in this case be the best case for lurking, unless of course you say it out loud.
Val could probably tell you which minerals form tetrahedral crystals (4-siders), cubic crystals (6-siders), and octohedral crystals, (8-siders). Are there any crystals with 12 sides? or 20 sides?
We all have our own little puddles of super-saturated knowledge, just waiting for some stray bit to start crystallization!